Work Experience

  • Super Evil Mega Corp San Mateo, CA
  • 2017 - 2018
  • Senior Environment Artist

  • gumi, America, inc. Austin, TX / Tokyo, JAPAN
  • 2015 - 2016
  • Senior Artist

  • Kings Isle Entertainment Austin, TX
  • 2010 - 2015
  • Senior Environment Artist Level 2

  • THQ Inc. / Vigil Games Austin, TX
  • 2009 - 2010
  • Senior Environment Artist

  • Cryptic Studios Los Gatos, CA
  • 2009 - 2009
  • Lead Character Artist

  • Electronic Arts: Mythic Entertainment Fairfax, VA
  • 2006 - 2009
  • Senior Environment Artist & Senior Character Artist

  • THQ Inc. / HELIXE Boston, MA
  • 2001 - 2006
  • Senior 3D Artist & Animator

  • 3D6 Games Inc. Las Vegas, NV
  • 2000 - 2001
  • Associate Game Artist

  • Ubisoft Contract Position
  • 2005
  • Senior Game Artist (Environments & Characters)

  • Multitude of contracted work for game ready assets (models,sculpts,textures and animations) for various platforms


  • Gameography

  • Vainglory - iOS & Android
  • Floppy & The Sleepy Planet - Nintendo Switch / PC Games for Windows
  • Wizard 101 - PC Games for Windows
  • Pirate 101 - PC Games for Windows
  • Rise and Destroy Monsters - Mobile (iOS & Android)
  • Darksiders - XBOX 360 / PS3 / PC Games for Windows / PS4 / XBOX ONE
  • Darksiders 2 - XBOX 360 / PS3 / PC Games for Windows / PS4 / XBOX ONE
  • Warhammer 40K: Dark Millennium Online - PC Games for Windows
  • Star Trek Online - PS4 / XBOX ONE / PC Games for Windows
  • Warhammer Online: Age of Reckoning - PC Games for Windows
  • Disney Pixar's Ratatouille: Food Frenzy - Nintendo DS
  • Disney Pixar's Ratatouille - Nintendo DS
  • Disney Pixar's Ratatouille - Nintendo GBA
  • Rayman Hoodlums Revenge - Nintendo GBA
  • Disney Pixar's Cars - Nintendo DS
  • Disney Pixar's Cars - Nintendo GBA
  • Kayak Poker - Cell Phones
  • Straight Aces Poker - PC Games for Windows
  • Disney Pixar's The Incredibles: Rise of the Underminer - Nintendo DS
  • Disney Pixar's The Incredibles: Rise of the Underminer - Nintendo GBA
  • Disney Pixar's The Incredibles: - Nintendo GBA
  • Tak 2: The Staff of Dreams - Nintendo GBA
  • The Fairly Oddparents: Shadow Showdown - Nintendo GBA
  • Tak and the Power of Juju - Nintendo GBA
  • The Fairly Oddparents: Breakin' Da Rules - Nintendo GBA
  • Jimmy Neutron: Jet Fusion - Nintendo GBA
  • Scooby Doo: The Movie - Nintendo GBA
  • Star Wars: A New Droid Army - Nintendo GBA
  • Tetris Worlds - Nintendo GBA
  • Disney Atlantis: The Lost Empire - Nintendo GBA
  • Unannounced PC Platforming Puzzle Game (UE4) - contracted
  • Unannounced Mobile Turn Based Strategy Game (UE4) - contracted
  • Unannounced PC RTS Game (UE4) - contracted
  • Unannounced Mobile Game (Unity Engine) - iOS and Android gumi, America,inc.
  • Unannounced MMORPG (Unity Engine) - PC Games for Windows Kings Isle Entertainment
  • Unannounced Mobile Game (Unity Engine) - iOS and Android Kings Isle Entertainment
  • DOTA 2 - Player Made Content for Workshop Sold Through In Game Transactions - PC Games for Windows Valve
  • Planetside 2 - Player Made Content Sold Through In Game Transactions - PS4 and PC Games for Windows Daybreak Games


  • Software Experience

  • Autodesk 3D Studio Max
  • Pixologic Zbrush
  • Substance Painter
  • Substance Designer
  • MOI 3D
  • Autodesk Fusion 360
  • 3D Coat
  • Adobe Photoshop
  • Maxon Bodypaint 3D
  • Quixel Suite
  • Crazy Bump
  • Marmoset Toolbag
  • Xnormal
  • Unreal Engine
  • Unity Engine
  • Gamebryo Engine
  • Autodesk Maya
  • Microsoft Excel and Word
  • Perforce
  • JIRA
  • SVN


  • Education

  • The Art Institute of Pittsburgh - Pittsburgh, PA
  • Associates Degree 3D Animation and Multimedia Development


  • Recommendations

  • Mark Tsai, Development Director, Electronic Arts Los Angeles (2008) / Currently Riot Games Los Angeles:
  • "Chris is immensely talented and dedicated. Hes able to generate incredibly high-quality, detailed art assets in an astoundingly short period of time. Given an asset list, hell just quietly go about his business, and show up with an extremely well-developed set of game-ready assets in what seems like an impossibly short time." "Ive worked with him through a variety of projects requiring different assets, from 2D to 3D environment and character art Chris has over-delivered each and every time."